

And again, when the characters received new voice response lines for the Halloween 2013 event that are triggered when playing on the Helltower map, one of the Medic's lines is, "Today!! I am a God!!" (maniacal laughter) when he collects one of the major Halloween spells.

Machine mode is "I am a God." Not only is this a reference to the "Meet The Medic" Outtakes ("I can take men to the peak of health, and beyond! I can make GODS!"), but Robin Atkin Downes says it in the same inflection he did when he redubbed said outtakes. A God Am I: One of his voice lines in Mann vs.What's more, Pyros are even worse for Medics in regular play being able to massively slow down their healing rate with their afterburn on top of forcibly removing them from their patients with the airblast. Pyros are the only class that can menace a Medic even if he's Ubercharged, as they can simply airblast the Medic away from the class he's charging, thus leaving him vulnerable to the enemy team, and wasting the Medic's hard-earned Uber. While most people have to deal with the mercs that are near or being healed by the Medic while trying to take him down, Snipers have the easy job of simply headshotting them from afar, thus leaving the team without their healer, and with no one to immediately take retribution on. Theres even an achievement for doing this! A good Spy can even trick a Medic into healing them, and backstab them the moment they turn around. Even an amateur Spy can easily backstab a Medic whos too focused on healing his teammates. But in particular, the classes he has to watch out for are: Achilles' Heel: Due to being a class that focuses primarily on healing teammates around them who are killing nearby enemies, Medics are unfortunately vulnerable to pretty much everybody on the enemy team.Achievements in Ignorance: According to his profile, he didn't intend the Medi Gun to be a Healing Shiv the healing effect is an unintended side effect of whatever the hell it actually does to the target.He was the first class to receive new weapons. Because of that, he is a high-priority target for the enemy team and must evade shots and assassins, mostly relying on his teammates to defend him. Moreover, the Medi Gun's healing will eventually allow him to activate the ÜberCharge, a powerful buff making the Medic and the teammate the Medi Gun is healing completely invincible for 8 seconds, which defines half of the meta-game. Why? Because he has the powerful Medi Gun, which, when pointed at a teammate, can restore health, but also overheal them, granting them a decreasing 50% health buff (a world of difference in a gunfight). However, he is a vital part of the team, so important that the competitive scene restricts every team to one Medic. With 150HP and 107% base speed, and a fast-firing, but rather weak syringe gun, the Medic is not suited for direct combat.

not to mention that the healing benefits of the Medi Gun were originally just a side effect of whatever he was really shooting them with. The Medic has little regard for the Hippocratic Oath, having been trained during an era where it had been downgraded to an optional Hippocratic suggestion, and is deathly curious about human flesh and/or pain, regularly performing crazy and unethical experiments on his teammates, and his battle healing is his investment to see more hurting in the future.

Interestingly, he had a medical license, but lost it after a patient woke up, only to find his entire skeleton missing. The Medic is a genius Mad Doctor from the fictional town of Rottenburg, Germany, incidentally famous for its centuries-old tradition of chasing the latest in the resident lineage of mad doctors out of town with torches and pitchforks whenever they transplanted one baboon heart too many.
